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	<title>Comments on: D&#038;D For Beginners - Player vs. Character Knowledge</title>
	<atom:link href="http://dndnerd.com/dd-for-beginners-player-vs-character-knowledge/feed" rel="self" type="application/rss+xml" />
	<link>http://dndnerd.com/dd-for-beginners-player-vs-character-knowledge</link>
	<description>Ramblings of a Nerd who likes to play D&#38;D</description>
	<pubDate>Thu, 24 Jul 2008 15:19:21 +0000</pubDate>
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		<title>By: Beginner&#8217;s Guide to Creating A D&#38;D Character &#124; D&#38;D Nerd.com</title>
		<link>http://dndnerd.com/dd-for-beginners-player-vs-character-knowledge#comment-6200</link>
		<dc:creator>Beginner&#8217;s Guide to Creating A D&#38;D Character &#124; D&#38;D Nerd.com</dc:creator>
		<pubDate>Mon, 19 May 2008 17:48:36 +0000</pubDate>
		<guid isPermaLink="false">http://dndnerd.com/?p=165#comment-6200</guid>
		<description>[...] commit to buying any books. While I cover the very core basics to D&#38;D in Roleplaying 101 and Roleplaying 102, I&#8217;ve come to realize that some people want to learn more before committing to buying D&#38;D [...]</description>
		<content:encoded><![CDATA[<p>[...] commit to buying any books. While I cover the very core basics to D&amp;D in Roleplaying 101 and Roleplaying 102, I&#8217;ve come to realize that some people want to learn more before committing to buying D&amp;D [...]</p>
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		<title>By: Tommi</title>
		<link>http://dndnerd.com/dd-for-beginners-player-vs-character-knowledge#comment-5453</link>
		<dc:creator>Tommi</dc:creator>
		<pubDate>Mon, 28 Apr 2008 20:19:26 +0000</pubDate>
		<guid isPermaLink="false">http://dndnerd.com/?p=165#comment-5453</guid>
		<description>There's good metagaming and there's bad metagaming. In the previous session I was playing, I suggested to the GM that I might encounter another player character who happened to be walking thereabouts. That session ended in a cliffhanger with the other PC throwing my char with a pointy and sharp object. A memorable encounter, all due to some metagaming.</description>
		<content:encoded><![CDATA[<p>There&#8217;s good metagaming and there&#8217;s bad metagaming. In the previous session I was playing, I suggested to the GM that I might encounter another player character who happened to be walking thereabouts. That session ended in a cliffhanger with the other PC throwing my char with a pointy and sharp object. A memorable encounter, all due to some metagaming.</p>
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